Walk from one place to another place; that's all Disorientation asks of you. Sounds simple, right? Well obviously not – the game wouldn't be called Disorientation if there wasn't any disorientation involved.
In Disorientation you play a regular man who needs to walk from the starting point to the ending point with your keyboard's arrow keys. The only thing is, Disorientation is constantly stretching and skewing and twisting all the time, meaning that you never really know exactly where you are or which way you're facing. Anyone who's ever been shopping in Ikea will be aware of this sensation. Then, just when you think you've got Disorientation sussed, giant guillotine blades start zapping about and zombies chase you at every turn. Again, anyone who's ever been shopping in Ikea will be aware of this sensation, too. In fact, Disorientation is almost exactly like a trip to Ikea, only without the rancid 50p cola drink at the end.